Learn to code
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Featured activities:
Swimming Fish
Colour in a fish and use some code to make it swim through the sea.
Cross The Road
Code a cross the road game where a chicken has to avoid moving cars.
Stripes
Learn Python with blocks and make a picture using turtle graphics.
Emojis
Use a Python text editor to create your own emoji using code.
Course 1A - Coding with Blocks 1 (Ideal for getting started or age 5-6)
Coding Cars
Design your own cars and use code to make them drive along.
Swimming Fish
Colour in a fish and use some code to make it swim through the sea.
Under The Sea
Find out how code can can make things crawl and swim by the sea.
Dog Walk
Animate the legs of the dog with code as it walks across the screen.
Learn to Code Pacman!
Course 2A - Coding with Blocks 2 (Ideal for age 6-7)
Course 3A - Introduction To Python: (Ideal for age 7-10)
Course 3B - Coding Mini eBooks Set 1 (Ideal for age 7-10)
Course 4A Coding Mini eBooks Set 2 (Ideal for age 8-11)
Coding Books (Various ages typically 7-11. These are 'real' books that can be bought in bookshops or Amazon)
Use code to create your own platform games. Design levels, make animations and add sounds. Use variables to keep the score and simulate gravity.
Use HTML & Javascript to code a series of games. Draw objects on the canvas, use variables and timers. Import images and add sounds.
Use Scratch to make mazes games, road-crossing games, and two-player games that keep score. Add animations + sound effects.
With easy-to-follow, illustrated step-by-step instructions, create all types of popular driving and action games using Scratch.